A Tetris-like stacking game brimming with Bacchanalian arcade rivelry.
A chess-like game of color inspired by the act of mixing paints on a palette
Small, free games created during jams or while prototyping.
Ian Sundstrom does game design and programming. He is based in Bloomington, IN, USA.
Elie Abraham handles sound and music design. They are based in Helsinki, Finland.
Special thanks to Drew Wehrle, Eric Harringer, and Mike Harrington